I'm a Human Inbox

Friday, June 03, 2005

Speak up!



The voice actor's union for video game voice overs have gone on strike. This news has been floating around for a while, and I haven't really felt that it was worth posting about until recently. A lot of people are arguing that the voice actors don't need a pay raise. Why should the voice actors get a pay raise when the programmers and artists do not? Why do the voice actors have a union when the programmers and the artists do not? There has been a lot of talk about the quality of life for game programmers lately, so it's odd to see voice actors being the ones who feel they're being treated unfairly.

"I'll back (the actors) when game programmers and artists get residuals first," said Mark Long, co-CEO of independent game-development company Zombie Studios.

Based in Seattle, Long's 12-year-old company is behind such titles as America's Army and Shadow Ops: Red Mercury.

"(They're) nuts if they think they deserve residuals for a half-day of voice-over work," said Long. "A development team (might) slave away for two years to produce a title."


Wired's article has sparked a lot of talk about this, and Grumpy Gamer and Planet Fargo have some interesting articles talking about it.
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