I'm a Human Inbox

Friday, January 13, 2006

The Future of Computer Graphics

[Media: Image]
(Click the image to see the full size)

When I first saw this picture, I thought "Oh it's Liam Neeson". But after realizing that it wasn't, it took me a few more seconds to realize that this image was computer generated. And it was more the title of the post than the fact that there were any flaws in the rendering.

Upon real close inspection, there are a few flaws, but they are decidedly hard to find. Normally really good renderings of human beings look creepier than actually realistic, as there's usually a semi plastic look to their skin, or a shallowness in their eyes. I see none of that here.

So the question is, when will games be rendering characters like this in real time? 5 or 10 years? I wouldn't doubt that in 10 years we will be playing games that look like this. Heck, over ten years ago we were watching Toy Story, and now look at the state of things. So if you think the debates about videogame violence is heating up now, just wait until it becomes difficult to discern the differences between videogames and real life.

As a sidenote, you might want to check out the comparisons in PG3 between Real Life and In-Game.

Link (via Joystiq)